Should you spin a number that would take you past an attraction, you can instead choose to stop your movement at the attraction. They will move their car two spaces on the track. The pink player spun a two on the spinner. When moving you will always move your car forward (in the direction of the arrows). They will move their car two spaces in the direction of the arrows. The pink player has spun a two on the spinner. The number you spin on the spinner is how many spaces you will move your car. To start your turn you will spin the spinner. They will receive an additional star if they visit the Beach, Snow Fun, and/or the Chocolate Factory. To begin the game this player receives $4 and three VIP Tickets. Play will proceed clockwise throughout the game. The oldest player will start the game.Place the Action cards, stars, and remaining money facedown next to the gameboard.Each player should try to visit their VIP ticket locations during the game. Deal three VIP tickets to each player.Take the Book of Adventures card of your color and place it in front of you.Place your car on the corresponding Start space on the gameboard.Each player chooses a color and takes the corresponding car.Shuffle the Action cards and the VIP tickets.The objective of The Game of Life Junior is to be the first player to acquire ten stars.
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